Monday, August 16, 2010

Ran Online Stat Growth Guide

Each level that you gain on Ran Online will grant you 3 stat points to distribute. Aside from these points, you also have natural stat growth. For example: The stats of a Level 1 Character would differ from a Level 77 that has not distributed any of his points. Of course, this stat growth varies from class to class. It may not be very significant at lower levels but it has a big impact on skill upgrades and equipment at high levels. Below are stat growth charts for each class.

You may find these useful if you want to calculate, for example: how many points you should distribute to a stat to max a skill at a certain level.

Archer
Status Base PointsGrowth Rate
Power 5 0.30
Dexterity 12 0.64
Intelligence 18 0.47
Vitality 34 4.40
Stamina 7 2.40


Brawler
Status Base PointsGrowth Rate
Power 10 0.30
Dexterity 10 0.40
Intelligence 9 0.61
Vitality 34 4.40
Stamina 9 3.20


Shaman
Status Base PointsStat Growth
Power 6 0.30
Dexterity 10 0.33
Intelligence 36 0.75
Vitality 32 4.00
Stamina 6 2.60


Swordsman
Status Base PointsGrowth Rate
Power 8 0.30
Dexterity 10 0.33
Intelligence 12 0.63
Vitality 38 4.50
Stamina 8 2.80

If you wanted to find out how much Vitality a Swordsman has at Level 60, you would multiply 4.50(Stat Growth) by Level 60 (minus 1) and then add the Base Points.
[4.50 x (60-1)] + 38 = 308 Vitality Points at Level 60.
[Growth Rate x (Target Level - 1)] + Base Point = Stat at the Target Level

A commenter by the name of janies made a correction to the formula I had! I included his/her formula for your convenience.
If you found this guide useful, please leave a comment below. I may add more guides in the future if I know that people are using them. ^^

11 comments:

  1. Hi!

    I'm Bing, formerly FM Janies of E-Games Philippines Community Forum. This guide is absolutely useful to Ran Online gamers, especially those who build characters with critical stat distribution.

    Oh, I have to correct your example. You must multiply the growth rate value (4.50) by the level minus 1. You have to subtract 1 from the character level since the first addition of the growth rate starts at level 2.

    So the equation must be:

    [Growth Rate x (Target Level - 1)] + Base Point = Stat at the Target Level

    Thanks for posting this one. May I refer everyone to the images I once posted, for more detailed look on Ran Online Stats and Stat Growth: http://forums.e-games.com.ph/index.php?showtopic=240114

    Good day!

    ReplyDelete
  2. Thank you Bing/janies! I forgot about that and have corrected it.

    ReplyDelete
  3. No problem, Chrysanthe... And to everyone, good luck with your stat building. This guide is very helpful when you are experimenting with your Ran Online character's stats. You might wanna try a pure Dex Swordsman, as in "pure". Or an Int-Dex Shaman. :)

    ReplyDelete
  4. Thanks for this guide. Wanna ask if you know what these stats give. For ex. what does pow give in terms of damage, hp, mana, stamina, defense, evasion, etc? And other stats too like int, dex, stamina and vit?

    ReplyDelete
  5. Hey. I found a very extensive guide by FM janies here:
    http://forums.e-games.com.ph/index.php?showtopic=1198&st=20&start=20

    Scroll down to the stat conditions. ^^

    ReplyDelete
  6. Hey thanks to you blogger and to Janise now I understand more and some myths are corrected about Ran online. Traditions say that Pow stat increases HP but now I know whats true.

    ReplyDelete
  7. where can i find the auntie?

    ReplyDelete
  8. So dpat per lvl mo maglalagay ka na ng stats? So kpg naglagay ka na ng stats mas malaki un ibibigay sau per level mo?

    ReplyDelete
  9. Odd websites You made such an interesting piece to read, giving every subject enlightenment for us to gain knowledge. Thanks for sharing the such information with us to read this...

    ReplyDelete
  10. Odd websites When your website or blog goes live for the first time, it is exciting. That is until you realize no one but you and your.

    ReplyDelete